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Friday 31 August 2012

Info Post

Right in IGN, is an interview with the writers of the movie adaptation of the hit video game God of War, Marcus Dunstan and Patrick Melton. Both Dustan and Patrick have prior helm some script for the Feast franchise, and the recent sequel to Piranha 3D. They also helped in finessing out the script for Guillermo Del Toro's Pacific Rim.

IGN.com talks with the two writers, rewriting David Self's (Thirteen Days) initial screenplay. Dustan and Melton dubbed Self's script as good. However, the long-delayed finish had turned the screenplay a bit outdated. "The only problem with that is it was written before Clash of the Titans, Wrath of the Titans, 300 and Immortals, and those movies borrowed quite a bit from the God of War stories. It was just a little bit outdated, so we wanted to differentiate it from those other movies."

Dustan's and Melton's take was to humanize Kratos, the Ghost of Sparta (in the game). "In the same way that Batman was grounded with Christopher Nolan's rendition, we were attempting to do that with Kratos so that when we meet him -- like they're doing in this newest game, which is sort of a prequel to the original -- we're seeing him before he became the Ghost of Sparta, when he was just a Spartan warrior and he had family and kids."

"In the game... there's that attack from the barbarians and Kratos has to call upon Ares to help him. Really, that's going to be our first act break. Before then, he's going to be mortal, and he's going to have his family. We're going to learn about him and understand how he operates. So it's potentially 30 minutes -- give or take -- of building up this character so that, when he does turn and becomes the Ghost of Sparta, we understand him as a human and we understand the journey that he's going to take. We're emotionally invested, so that it could go beyond just this one movie," Melton explains.

Both writers were telling IGN that they are having fun in writing for the movie adaptation, and that Kratos's character is a very complex to figure out, but once done, is a powerful one. They also revealed that the studio will be cashing out $150 million in making the movie happen.

We here on Film Police are much excited about the adaptation, especially with what the two writers have revealed. It could go anyway, but I'm pretty sure it's worth the hype. Head over IGN.com to read the full talk.

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